![]() they now consist of 2 fighters with 3 variants. All individual component names are sourced from the very reliable -UNSC strikecraft have been overhauled. Localisations have been fine tuned in english to have Lore inspired names. XL and T slots are now balanced correctly according to 2.X Vanilla weapons of same slot type Damage only increases when moving up tiers Archers and Plasma Missiles now have an increase in rate of fire when moving up sizes from Small to Large, instead of an increase in damage per shot, which is what vanilla weapons have. ![]() ![]() 50mm ACs, Pulse Lasers, MACs, Plasma Mortars, Archer Missiles, Shiva Missiles and Plasma Missiles all follow a 3 tier progression. PECs have been renamed to Plasma Mortars, to better fit Halo lore New Weapon Tiers, all halo weapons follow a clear and defined progression ![]() HALO WARS STELLARIS v1.1 8th December 2018
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